If you could enter a contest to win a night inside the library, would you do it? What if you found out the night in the library was sponsored by the most famous game maker (both board games and video games) in the world?
Mr. Lemoncello is the most famous game creator in the world, and he has sponsored the building of the new town library in a rural Ohio town. Kyle could really care less about the library until he learns that Mr. Lemoncello is behind it, and the "overnight party" for 12 lucky 12-year-olds is sponsored by him. Kyle has to do some fast-thinking to get invited to the party when he realizes his half-hearted attempt wasn't going to be enough.
The party is pretty awesome, but the games really get going the following morning when the students realize the real game has yet to be played. They must figure out how to Escape from Mr. Lemoncello's Library--by using the library to discover and decipher clues!
Escape From Mr. Lemoncello's Library by Chris Grabenstein (Lexile: 720; Interest Level: Grades 3-7) has to be one of my favorite books of this year so far. It was so funny that I kept reading parts of it to my husband, and he asked me to read it aloud to him as we sat around the campfires. (304 pages)
One of the reasons I became an elementary school librarian is so I can read children's books.